ReleasedT Titles

Bubbles!

Bubbles! is a simple game that I made in my spare time. I wanted to go through the process of creating something from scratch and releasing it on Steam. The game uses a basic physics simulation to determine when bubbles overlap, and then merges them. I used the SFML framework and wrote everything in C++.

Til Nord

A university project made over the course of a year in a multidiciplinary team of 20 people. I worked on the physics simulation of the snowmobile and other gameplay systems.

The Archipelago Promise

A university project made over the course of a year, longlisted for the Bafta student awards. My main contributions are the sailing, character movement and developer tools.

Fairytale fixup

A second-year university project made with a small team over the course of a few months. I worked on core gameplay systems and saving player progression.



Other projects

BlazorBlade

A small turn based game made in Blazor. Is it a fun game? No. But it was a learning experience.